The iPad Mini as the Ideal Second Screen — What That Means For YOUR App

  A couple months post-announcement of the iPad Mini and the sales data is coming out. The reports claim pretty healthy sales for Apple’s small tablet, 3 million units or more, depending on where you get your numbers. While there are a few technology analysts still decrying Apple’s pricing decision, suggesting that more units would […]

App Development Inspirations

One of the best pieces of advice I got from my father-in-law, a digital switch engineer with the NorTel phone company, back in the day, was to read widely within your field, stay current with the latest developments and know what your competitors are doing. Thus, a significant part of my inbound daily email traffic […]

The Newest iOS Development Reel Debuts

I’ve been hoping to share this for a few days now, and finally got the ‘okey-dokey’ to share, post and link. Combining the talents of our design team and our app development crew, this reel showcases just some of the projects we’ve been working on in the iOS space. Enjoy! iOS reel from Giant Interactive […]

Is It An App?

Back in August, I shared some tips to help smooth the app development process which were applicable whether your upcoming project would be your first app or your fiftieth. First on the list was determining whether the need you’re trying to meet is best met by an app or something else. Looking back: So you’re […]

Tablets Go To The Head of the Class, Part II

On the eve of Apple’s big event tomorrow, the technology media is all a twitter with what new marvel may or may not be announced tomorrow. But despite the excitement and curiosity which surrounds the event for Apple fans and competitors, a number of media outlets are looking beyond the fanfare and delving into the […]

Tablets Go To The Head of the Class?

As pleased as I am to upgrade my own tablet later this month, I’m just as excited about the potential for this device, and others like it from Apple’s growing cadre of competitors, to significantly and positively impact the classroom. I’m frequently asked my opinion on this subject, particularly when I talk with representatives of […]

The App Experience as the Story of a Happy User

One of the most interesting ideas that Walt Disney contributed to the theme park business is that storytelling can be the center of the patron experience at an amusement park, tying together numerous rides, shows and attractions into a rich, multi-layered storytelling experience, as well as enriching each individually as well. Previously, carnivals and circuses […]

Tablets In Education, A 2000 Year Old Idea

Today is the day that the iPhone 5 releases and there have been many breathless articles in tech and mainstream media about the new phone, the rush to acquire it, the Apple Store lines and the excitement about all things Apple. The brilliance of the day has been diminished slightly by the poor reception of […]

Mickey Mouse Knows App Development (Really?)

Early in my career, I had the good fortune to land a job at Walt Disney Imagineering (WDI), a position which provided a peek behind the curtain of the ‘magic’ that powered the Disney theme parks. This was back the early ’90s, the beginning of the Disney Decade when Disney under Eisner executed a series […]

iPad Mini: Bring It!

Rumors of a smaller iPad has been swirling for many months now. With smaller and less expensive devices like the Kindle and the Fire making some headway in the tablet market, there’s been much speculation that Apple would make a decisive move to head off the competition and release a more affordable device. It seems […]

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